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Part of Distributed Systems & Bare-Metal/GPU Architecture

Embedded & Low-Level Systems

Firmware and device software for constrained hardware, from board bring-up through field deployment, with updates that cannot brick a unit.

Embedded work is unforgiving: limited memory, hard deadlines and devices you may never touch again. Industrial and hardware companies bring us in when the device, the fleet backend and the data pipeline all have to work together.

What that includes

Board bring-up and drivers
Bootloaders, peripheral drivers and hardware abstraction on ARM Cortex-M, ESP32 and Linux targets.
RTOS and bare metal
FreeRTOS, Zephyr or bare-metal designs sized to the part you actually ship.
Connectivity
BLE, Wi-Fi, LoRa, MQTT and cellular, with power budgets taken seriously.
OTA and fleet management
Signed, resumable, A/B-partitioned updates with rollback, plus the backend to drive them.

What you end up with

  • Firmware that meets its timing and power budgets.
  • A field-update path tested against failure.
  • Hardware and software teams working from one spec.

Selected work

Case study: RentServers.com

Shipped from zero to a production clearinghouse in under 14 days, normalizing multi-vendor bare-metal and GPU quotes with server-rendered pages delivered in under 40 ms and native MCP agent discovery.

Read the case study

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AI Systems, Autonomous GTM and Infrastructure Engineering