Skip to content

Practice area

Distributed Systems & Bare-Metal/GPU Architecture

End-to-end systems engineering, embedded and low-level software, and infrastructure cost optimization across cloud, bare metal and GPU.

AI workloads have made infrastructure a board-level cost line again. We size, source and engineer the environment from the workload up: what the model actually needs, which providers can deliver it this month, and what the 36-month total cost looks like against the cloud bill you have today.

What that includes

GPU and bare-metal sizing
Workload-driven sizing for training and inference, with sourced, comparable provider quotes.
Cost normalization
36-month TCO models that put cloud, reserved, bare metal and colocation on the same basis.
Distributed systems
Service architecture, queues, replication and failure handling for systems that cannot go down.
Embedded and low-level
Firmware, drivers and OTA pipelines for hardware and industrial products.

What you end up with

  • An infrastructure plan with a defensible 36-month cost.
  • Capacity sourced from providers that can actually deliver.
  • Systems with documented failure modes and tested recovery.

Capabilities in this practice

Selected work

Case study: RentServers.com

Shipped from zero to a production clearinghouse in under 14 days, normalizing multi-vendor bare-metal and GPU quotes with server-rendered pages delivered in under 40 ms and native MCP agent discovery.

Read the case study

© 2026 Wells Software Consulting LLC. All rights reserved.

AI Systems, Autonomous GTM and Infrastructure Engineering